Unreal Tournament

Solo Level Design Project

About the project

Because there weren't many interesting student projects I decided to start my own Level Design Project for the Unreal Tournament (2018) Alpha.

The goal of the project was to show how I designed a level from start to finish.

My role in the project

For this project I researched existing Unreal Tournament (2018) levels, wrote a design document and proposal and finally built and playtested the level.


What did I learn?

  • Reasearching Game Mechanics
  • Gym Building/Creating fun gameplay
  • Whiteboxing
  • Level Building

Extra Information

I looked at some existing Unreal Tournament Alpha levels and wrote a small analysis for them

Download this file here

A document containing the process of designing my level from start to finish

Download this file here