As part of the educational program, Da Vinci's Workshop is a collaboration project between NHTV University of Applied Sciences and Ubisoft for in-house experimentation with Virtual Reality, in the form of an escape room using the Assassin’s Creed IP.
Set in the future, you play as a smart and cocky trader.
With only her ship’s AI for company, she has landed in an empty colony where the warp hole generator (her route home) is broken. But the colony is inhabited by creatures from another dimension that are roosting in the buildings.
Explore, scavenge, fight, survive, and escape…
Because every night brings more of "The Roost".
Researching existing Unreal Tournament maps and applying my findings to create my own "fun" and "balanced" map.
The player is being interrogated about an unknown crime. They have to find out about the player character’s identity as well as the crime committed. This is done by visiting memory flashbacks to interact with their environment in an effort to acquire information to answer the interrogator's questions.
My name is Tom Somers, I'm a game designer studying at NHTV university in Breda, The Netherlands.
I am focussing on all aspects of game design like: